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Make My 2D Character into a Posable MovieClip Using Drag and Drop in Actionscript 3

I have a robot character rig I designed in Photoshop made up of 13 parts:

Circular body shape
Upper Arm x 2
Lower Arm x 2
Hand x 2
Upper Leg x 2
Lower Leg x 2
Foot x 2

I need someone to code it in Actionscript 3 so that I can drag an instance of the rig onto the stage and pose the limbs, rotating the arms and legs using forward kinematics. In other words if I rotate the upper arm, the lower arm goes with it. All of this posing will be done by clicking, then dragging and dropping.

See this LINK to get and idea of the functionality.

I need to drag out multiple instances of this movie clip (the posable rig) and place each on separate frames, so I can access each frame using a gotoAndStop.

The end goal is to create a prototype of an animation interface for a presentation. I'm creating the mockup of the final version, so the posing is only to demonstrate how the end user will pose the character to create a walk or run cycle. So the end user will use one instance of the rig for each pose – one on each frame.

See this LINK to see a very limited prototype of where I am headed with this.

I have flash file with the rig ready to do. All of the parts are in the library. I do need to code to work with my other simple coding and I'm planning to do all of it either in the first frame of the timeline or in a document class. So I'll need you to help me make your code play nicely with mine.

Thanks.

Make My 2D Character into a Posable MovieClip Using Drag and Drop in Actionscript 3
I have a robot character rig I designed in Photoshop made up of 13 parts:
  1. Circular body shape
  2. Upper Arm x 2
  3. Lower Arm x 2
  4. Hand x 2
  5. Upper Leg x 2
  6. Lower Leg x 2
  7. Foot x 2
I need someone to code it in Actionscript 3 so that I can drag an instance of the rig onto the stage and pose the limbs, rotating the arms and legs using forward kinematics. In other words if I rotate the upper arm, the lower arm goes with it. All of this posing will be done by clicking, then dragging and dropping. See this LINK to get and idea of the functionality. I need to drag out multiple instances of this movie clip (the posable rig) and place each on separate frames, so I can access each frame using a gotoAndStop. The end goal is to create a prototype of an animation interface for a presentation. I'm creating the mockup of the final version, so the posing is only to demonstrate how the end user will pose the character to create a walk or run cycle. So the end user will use one instance of the rig for each pose – one on each frame. See this LINK to see a very limited prototype of where I am headed with this. I have flash file with the rig ready to do. All of the parts are in the library. I do need to code to work with my other simple coding and I'm planning to do all of it either in the first frame of the timeline or in a document class. So I'll need you to help me make your code play nicely with mine. Thanks.
Make My 2D Character into a Posable MovieClip Using Drag and Drop in Actionscript 3
I have a robot character rig I designed in Photoshop made up of 13 parts:
  1. Circular body shape
  2. Upper Arm x 2
  3. Lower Arm x 2
  4. Hand x 2
  5. Upper Leg x 2
  6. Lower Leg x 2
  7. Foot x 2
I need someone to code it in Actionscript 3 so that I can drag an instance of the rig onto the stage and pose the limbs, rotating the arms and legs using forward kinematics. In other words if I rotate the upper arm, the lower arm goes with it. All of this posing will be done by clicking, then dragging and dropping. See this LINK to get and idea of the functionality. I need to drag out multiple instances of this movie clip (the posable rig) and place each on separate frames, so I can access each frame using a gotoAndStop. The end goal is to create a prototype of an animation interface for a presentation. I'm creating the mockup of the final version, so the posing is only to demonstrate how the end user will pose the character to create a walk or run cycle. So the end user will use one instance of the rig for each pose – one on each frame. See this LINK to see a very limited prototype of where I am headed with this. I have flash file with the rig ready to do. All of the parts are in the library. I do need to code to work with my other simple coding and I'm planning to do all of it either in the first frame of the timeline or in a document class. So I'll need you to help me make your code play nicely with mine. Thanks.
Make My 2D Character into a Posable MovieClip Using Drag and Drop in Actionscript 3
I have a robot character rig I designed in Photoshop made up of 13 parts:
  1. Circular body shape
  2. Upper Arm x 2
  3. Lower Arm x 2
  4. Hand x 2
  5. Upper Leg x 2
  6. Lower Leg x 2
  7. Foot x 2
I need someone to code it in Actionscript 3 so that I can drag an instance of the rig onto the stage and pose the limbs, rotating the arms and legs using forward kinematics. In other words if I rotate the upper arm, the lower arm goes with it. All of this posing will be done by clicking, then dragging and dropping. See this LINK :http://www.stickpage.com/stickanimatorgameplay.shtml to get and idea of the functionality. I need to drag out multiple instancesa> to get and idea of the functionality. I need to drag out <strong>multiple instances> of this movie clip (the posable rig) and place each on separate frames, so I can access each frame using a gotoAndStop. The end goal is to create a prototype of an animation interface for a presentation. I'm creating the mockup of the final version, so the posing is only to demonstrate how the end user will pose the character to create a walk or run cycle. So the end user will use one instance of the rig for each pose – one on each frame. See this LINK a> >:http://davidwhall.me/tag_v8/ to see a very limited prototype of where I am headed with this. I have flash file with the rig ready to do. All of the parts are in the library. I do need to code to work with my other simple coding and I'm planning to do all of it either in the first frame of the timeline or in a document class. So I'll need you to help me make your code play nicely with mine. Thanks.
Make My 2D Character into a Posable MovieClip Using Drag and Drop in Actionscript 3
I have a robot character rig I designed in Photoshop made up of 13 parts:
  1. Circular body shape
  2. Upper Arm x 2
  3. Lower Arm x 2
  4. Hand x 2
  5. Upper Leg x 2
  6. Lower Leg x 2
  7. Foot x 2
I need someone to code it in Actionscript 3 so that I can drag an instance of the rig onto the stage and pose the limbs, rotating the arms and legs using forward kinematics. In other words if I rotate the upper arm, the lower arm goes with it. All of this posing will be done by clicking, then dragging and dropping. See this LINK :http://www.stickpage.com/stickanimatorgameplay.shtml to get and idea of the functionality. I need to drag out multiple instances of this movie clip (the posable rig) and place each on separate frames, so I can access each frame using a gotoAndStop. The end goal is to create a prototype of an animation interface for a presentation. I'm creating the mockup of the final version, so the posing is only to demonstrate how the end user will pose the character to create a walk or run cycle. So the end user will use one instance of the rig for each pose – one on each frame. See this LINK :http://davidwhall.me/tag_v8/ to see a very limited prototype of where I am headed with this. I have flash file with the rig ready to do. All of the parts are in the library. I do need to code to work with my other simple coding and I'm planning to do all of it either in the first frame of the timeline or in a document class. So I'll need you to help me make your code play nicely with mine. Thanks.
Make My 2D Character into a Posable MovieClip Using Drag and Drop in Actionscript 3
I have a robot character rig I designed in Photoshop made up of 13 parts:
  1. Circular body shape
  2. Upper Arm x 2
  3. Lower Arm x 2
  4. Hand x 2
  5. Upper Leg x 2
  6. Lower Leg x 2
  7. Foot x 2
I need someone to code it in Actionscript 3 so that I can drag an instance of the rig onto the stage and pose the limbs, rotating the arms and legs using forward kinematics. In other words if I rotate the upper arm, the lower arm goes with it. All of this posing will be done by clicking, then dragging and dropping. See this LINK :http://www.stickpage.com/stickanimatorgameplay.shtml to get and idea of the functionality. I need to drag out multiple instances of this movie clip (the posable rig) and place each on separate frames, so I can access each frame using a gotoAndStop. The end goal is to create a prototype of an animation interface for a presentation. I'm creating the mockup of the final version, so the posing is only to demonstrate how the end user will pose the character to create a walk or run cycle. So the end user will use one instance of the rig for each pose – one on each frame. See this LINK :http://davidwhall.me/tag_v8/ to see a very limited prototype of where I am headed with this. I have flash file with the rig ready to do. All of the parts are in the library. I do need to code to work with my other simple coding and I'm planning to do all of it either in the first frame of the timeline or in a Flash file with the rig ready to go. All of the parts are in the library. I do need the code to work with my other simple coding and I'm planning to place all of the code either in the first frame of the timeline or in a document class. So I'll need you to help me make your code play nicely with mine. Thanks.
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